diff options
Diffstat (limited to 'plugins/undo/plugin.js')
| -rw-r--r-- | plugins/undo/plugin.js | 660 |
1 files changed, 0 insertions, 660 deletions
diff --git a/plugins/undo/plugin.js b/plugins/undo/plugin.js deleted file mode 100644 index 534ae73..0000000 --- a/plugins/undo/plugin.js +++ /dev/null @@ -1,660 +0,0 @@ -/**
- * @license Copyright (c) 2003-2013, CKSource - Frederico Knabben. All rights reserved.
- * For licensing, see LICENSE.html or http://ckeditor.com/license
- */
-
-/**
- * @fileOverview Undo/Redo system for saving shapshot for document modification
- * and other recordable changes.
- */
-
-(function() {
- CKEDITOR.plugins.add( 'undo', {
- lang: 'af,ar,bg,bn,bs,ca,cs,cy,da,de,el,en,en-au,en-ca,en-gb,eo,es,et,eu,fa,fi,fo,fr,fr-ca,gl,gu,he,hi,hr,hu,is,it,ja,ka,km,ko,ku,lt,lv,mk,mn,ms,nb,nl,no,pl,pt,pt-br,ro,ru,si,sk,sl,sq,sr,sr-latn,sv,th,tr,ug,uk,vi,zh,zh-cn', // %REMOVE_LINE_CORE%
- icons: 'redo,redo-rtl,undo,undo-rtl', // %REMOVE_LINE_CORE%
- init: function( editor ) {
- var undoManager = new UndoManager( editor );
-
- var undoCommand = editor.addCommand( 'undo', {
- exec: function() {
- if ( undoManager.undo() ) {
- editor.selectionChange();
- this.fire( 'afterUndo' );
- }
- },
- state: CKEDITOR.TRISTATE_DISABLED,
- canUndo: false
- });
-
- var redoCommand = editor.addCommand( 'redo', {
- exec: function() {
- if ( undoManager.redo() ) {
- editor.selectionChange();
- this.fire( 'afterRedo' );
- }
- },
- state: CKEDITOR.TRISTATE_DISABLED,
- canUndo: false
- });
-
- editor.setKeystroke( [
- [ CKEDITOR.CTRL + 90 /*Z*/, 'undo' ],
- [ CKEDITOR.CTRL + 89 /*Y*/, 'redo' ],
- [ CKEDITOR.CTRL + CKEDITOR.SHIFT + 90 /*Z*/, 'redo' ]
- ] );
-
- undoManager.onChange = function() {
- undoCommand.setState( undoManager.undoable() ? CKEDITOR.TRISTATE_OFF : CKEDITOR.TRISTATE_DISABLED );
- redoCommand.setState( undoManager.redoable() ? CKEDITOR.TRISTATE_OFF : CKEDITOR.TRISTATE_DISABLED );
- };
-
- function recordCommand( event ) {
- // If the command hasn't been marked to not support undo.
- if ( undoManager.enabled && event.data.command.canUndo !== false )
- undoManager.save();
- }
-
- // We'll save snapshots before and after executing a command.
- editor.on( 'beforeCommandExec', recordCommand );
- editor.on( 'afterCommandExec', recordCommand );
-
- // Save snapshots before doing custom changes.
- editor.on( 'saveSnapshot', function( evt ) {
- undoManager.save( evt.data && evt.data.contentOnly );
- });
-
- // Registering keydown on every document recreation.(#3844)
- editor.on( 'contentDom', function() {
- editor.editable().on( 'keydown', function( event ) {
- // Do not capture CTRL hotkeys.
- if ( !event.data.$.ctrlKey && !event.data.$.metaKey )
- undoManager.type( event );
- });
- });
-
- // Always save an undo snapshot - the previous mode might have
- // changed editor contents.
- editor.on( 'beforeModeUnload', function() {
- editor.mode == 'wysiwyg' && undoManager.save( true );
- });
-
- function toggleUndoManager() {
- undoManager.enabled = editor.readOnly ? false : editor.mode == 'wysiwyg';
- undoManager.onChange();
- }
-
- // Make the undo manager available only in wysiwyg mode.
- editor.on( 'mode', toggleUndoManager );
-
- // Disable undo manager when in read-only mode.
- editor.on( 'readOnly', toggleUndoManager );
-
- if ( editor.ui.addButton ) {
- editor.ui.addButton( 'Undo', {
- label: editor.lang.undo.undo,
- command: 'undo',
- toolbar: 'undo,10'
- });
-
- editor.ui.addButton( 'Redo', {
- label: editor.lang.undo.redo,
- command: 'redo',
- toolbar: 'undo,20'
- });
- }
-
- /**
- * Reset undo stack.
- *
- * @member CKEDITOR.editor
- */
- editor.resetUndo = function() {
- // Reset the undo stack.
- undoManager.reset();
-
- // Create the first image.
- editor.fire( 'saveSnapshot' );
- };
-
- /**
- * Amend the top of undo stack (last undo image) with the current DOM changes.
- *
- * function() {
- * editor.fire( 'saveSnapshot' );
- * editor.document.body.append(...);
- * // Make new changes following the last undo snapshot part of it.
- * editor.fire( 'updateSnapshot' );
- * ..
- * }
- *
- * @event updateSnapshot
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- */
- editor.on( 'updateSnapshot', function() {
- if ( undoManager.currentImage )
- undoManager.update();
- });
-
- /**
- * Lock manager to prevent any save/update operations.
- *
- * It's convenient to lock manager before doing DOM operations
- * that shouldn't be recored (e.g. auto paragraphing).
- *
- * See {@link CKEDITOR.plugins.undo.UndoManager#lock} for more details.
- *
- * **Note:** In order to unlock the Undo Manager {@link #unlockSnapshot} has to be fired
- * number of times `lockSnapshot` has been fired.
- *
- * @since 4.0
- * @event lockSnapshot
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- */
- editor.on( 'lockSnapshot', undoManager.lock, undoManager );
-
- /**
- * Unlock manager and update latest snapshot.
- *
- * @since 4.0
- * @event unlockSnapshot
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- */
- editor.on( 'unlockSnapshot', undoManager.unlock, undoManager );
- }
- });
-
- CKEDITOR.plugins.undo = {};
-
- /**
- * Undo snapshot which represents the current document status.
- *
- * @private
- * @class CKEDITOR.plugins.undo.Image
- * @constructor Creates an Image class instance.
- * @param {CKEDITOR.editor} editor The editor instance on which the image is created.
- */
- var Image = CKEDITOR.plugins.undo.Image = function( editor ) {
- this.editor = editor;
-
- editor.fire( 'beforeUndoImage' );
-
- var contents = editor.getSnapshot(),
- selection = contents && editor.getSelection();
-
- // In IE, we need to remove the expando attributes.
- CKEDITOR.env.ie && contents && ( contents = contents.replace( /\s+data-cke-expando=".*?"/g, '' ) );
-
- this.contents = contents;
- this.bookmarks = selection && selection.createBookmarks2( true );
-
- editor.fire( 'afterUndoImage' );
- };
-
- // Attributes that browser may changing them when setting via innerHTML.
- var protectedAttrs = /\b(?:href|src|name)="[^"]*?"/gi;
-
- Image.prototype = {
- equals: function( otherImage, contentOnly ) {
-
- var thisContents = this.contents,
- otherContents = otherImage.contents;
-
- // For IE6/7 : Comparing only the protected attribute values but not the original ones.(#4522)
- if ( CKEDITOR.env.ie && ( CKEDITOR.env.ie7Compat || CKEDITOR.env.ie6Compat ) ) {
- thisContents = thisContents.replace( protectedAttrs, '' );
- otherContents = otherContents.replace( protectedAttrs, '' );
- }
-
- if ( thisContents != otherContents )
- return false;
-
- if ( contentOnly )
- return true;
-
- var bookmarksA = this.bookmarks,
- bookmarksB = otherImage.bookmarks;
-
- if ( bookmarksA || bookmarksB ) {
- if ( !bookmarksA || !bookmarksB || bookmarksA.length != bookmarksB.length )
- return false;
-
- for ( var i = 0; i < bookmarksA.length; i++ ) {
- var bookmarkA = bookmarksA[ i ],
- bookmarkB = bookmarksB[ i ];
-
- if ( bookmarkA.startOffset != bookmarkB.startOffset || bookmarkA.endOffset != bookmarkB.endOffset || !CKEDITOR.tools.arrayCompare( bookmarkA.start, bookmarkB.start ) || !CKEDITOR.tools.arrayCompare( bookmarkA.end, bookmarkB.end ) ) {
- return false;
- }
- }
- }
-
- return true;
- }
- };
-
- /**
- * Main logic for Redo/Undo feature.
- *
- * **Note:** This class isn't accessible from the global scope.
- *
- * @private
- * @class CKEDITOR.plugins.undo.UndoManager
- * @constructor Creates an UndoManager class instance.
- * @param {CKEDITOR.editor} editor
- */
- function UndoManager( editor ) {
- this.editor = editor;
-
- // Reset the undo stack.
- this.reset();
- }
-
- var editingKeyCodes = { /*Backspace*/8:1,/*Delete*/46:1 },
- modifierKeyCodes = { /*Shift*/16:1,/*Ctrl*/17:1,/*Alt*/18:1 },
- navigationKeyCodes = { 37:1,38:1,39:1,40:1 }; // Arrows: L, T, R, B
-
- UndoManager.prototype = {
- /**
- * When `locked` property is not `null` manager is locked, so
- * operations like `save` or `update` are forbidden.
- *
- * Manager can be locked/unlocked by {@link #lock} and {@link #unlock} methods.
- *
- * @private
- * @property {Object} [locked=null]
- */
-
- /**
- * Process undo system regard keystrikes.
- * @param {CKEDITOR.dom.event} event
- */
- type: function( event ) {
- var keystroke = event && event.data.getKey(),
- isModifierKey = keystroke in modifierKeyCodes,
- isEditingKey = keystroke in editingKeyCodes,
- wasEditingKey = this.lastKeystroke in editingKeyCodes,
- sameAsLastEditingKey = isEditingKey && keystroke == this.lastKeystroke,
- // Keystrokes which navigation through contents.
- isReset = keystroke in navigationKeyCodes,
- wasReset = this.lastKeystroke in navigationKeyCodes,
-
- // Keystrokes which just introduce new contents.
- isContent = ( !isEditingKey && !isReset ),
-
- // Create undo snap for every different modifier key.
- modifierSnapshot = ( isEditingKey && !sameAsLastEditingKey ),
- // Create undo snap on the following cases:
- // 1. Just start to type .
- // 2. Typing some content after a modifier.
- // 3. Typing some content after make a visible selection.
- startedTyping = !( isModifierKey || this.typing ) || ( isContent && ( wasEditingKey || wasReset ) );
-
- if ( startedTyping || modifierSnapshot ) {
- var beforeTypeImage = new Image( this.editor ),
- beforeTypeCount = this.snapshots.length;
-
- // Use setTimeout, so we give the necessary time to the
- // browser to insert the character into the DOM.
- CKEDITOR.tools.setTimeout( function() {
- var currentSnapshot = this.editor.getSnapshot();
-
- // In IE, we need to remove the expando attributes.
- if ( CKEDITOR.env.ie )
- currentSnapshot = currentSnapshot.replace( /\s+data-cke-expando=".*?"/g, '' );
-
- // If changes have taken place, while not been captured yet (#8459),
- // compensate the snapshot.
- if ( beforeTypeImage.contents != currentSnapshot && beforeTypeCount == this.snapshots.length ) {
- // It's safe to now indicate typing state.
- this.typing = true;
-
- // This's a special save, with specified snapshot
- // and without auto 'fireChange'.
- if ( !this.save( false, beforeTypeImage, false ) )
- // Drop future snapshots.
- this.snapshots.splice( this.index + 1, this.snapshots.length - this.index - 1 );
-
- this.hasUndo = true;
- this.hasRedo = false;
-
- this.typesCount = 1;
- this.modifiersCount = 1;
-
- this.onChange();
- }
- }, 0, this );
- }
-
- this.lastKeystroke = keystroke;
-
- // Create undo snap after typed too much (over 25 times).
- if ( isEditingKey ) {
- this.typesCount = 0;
- this.modifiersCount++;
-
- if ( this.modifiersCount > 25 ) {
- this.save( false, null, false );
- this.modifiersCount = 1;
- }
- } else if ( !isReset ) {
- this.modifiersCount = 0;
- this.typesCount++;
-
- if ( this.typesCount > 25 ) {
- this.save( false, null, false );
- this.typesCount = 1;
- }
- }
-
- },
-
- /**
- * Reset the undo stack.
- */
- reset: function() {
- // Remember last pressed key.
- this.lastKeystroke = 0;
-
- // Stack for all the undo and redo snapshots, they're always created/removed
- // in consistency.
- this.snapshots = [];
-
- // Current snapshot history index.
- this.index = -1;
-
- this.limit = this.editor.config.undoStackSize || 20;
-
- this.currentImage = null;
-
- this.hasUndo = false;
- this.hasRedo = false;
- this.locked = null;
-
- this.resetType();
- },
-
- /**
- * Reset all states about typing.
- *
- * @see #type
- */
- resetType: function() {
- this.typing = false;
- delete this.lastKeystroke;
- this.typesCount = 0;
- this.modifiersCount = 0;
- },
-
- fireChange: function() {
- this.hasUndo = !!this.getNextImage( true );
- this.hasRedo = !!this.getNextImage( false );
- // Reset typing
- this.resetType();
- this.onChange();
- },
-
- /**
- * Save a snapshot of document image for later retrieve.
- */
- save: function( onContentOnly, image, autoFireChange ) {
- // Do not change snapshots stack when locked.
- if ( this.locked )
- return false;
-
- var snapshots = this.snapshots;
-
- // Get a content image.
- if ( !image )
- image = new Image( this.editor );
-
- // Do nothing if it was not possible to retrieve an image.
- if ( image.contents === false )
- return false;
-
- // Check if this is a duplicate. In such case, do nothing.
- if ( this.currentImage && image.equals( this.currentImage, onContentOnly ) )
- return false;
-
- // Drop future snapshots.
- snapshots.splice( this.index + 1, snapshots.length - this.index - 1 );
-
- // If we have reached the limit, remove the oldest one.
- if ( snapshots.length == this.limit )
- snapshots.shift();
-
- // Add the new image, updating the current index.
- this.index = snapshots.push( image ) - 1;
-
- this.currentImage = image;
-
- if ( autoFireChange !== false )
- this.fireChange();
- return true;
- },
-
- restoreImage: function( image ) {
- // Bring editor focused to restore selection.
- var editor = this.editor,
- sel;
-
- if ( image.bookmarks ) {
- editor.focus();
- // Retrieve the selection beforehand. (#8324)
- sel = editor.getSelection();
- }
-
- // Start transaction - do not allow any mutations to the
- // snapshots stack done when selecting bookmarks (much probably
- // by selectionChange listener).
- this.locked = 1;
-
- this.editor.loadSnapshot( image.contents );
-
- if ( image.bookmarks )
- sel.selectBookmarks( image.bookmarks );
- else if ( CKEDITOR.env.ie ) {
- // IE BUG: If I don't set the selection to *somewhere* after setting
- // document contents, then IE would create an empty paragraph at the bottom
- // the next time the document is modified.
- var $range = this.editor.document.getBody().$.createTextRange();
- $range.collapse( true );
- $range.select();
- }
-
- this.locked = 0;
-
- this.index = image.index;
-
- // Update current image with the actual editor
- // content, since actualy content may differ from
- // the original snapshot due to dom change. (#4622)
- this.update();
- this.fireChange();
- },
-
- // Get the closest available image.
- getNextImage: function( isUndo ) {
- var snapshots = this.snapshots,
- currentImage = this.currentImage,
- image, i;
-
- if ( currentImage ) {
- if ( isUndo ) {
- for ( i = this.index - 1; i >= 0; i-- ) {
- image = snapshots[ i ];
- if ( !currentImage.equals( image, true ) ) {
- image.index = i;
- return image;
- }
- }
- } else {
- for ( i = this.index + 1; i < snapshots.length; i++ ) {
- image = snapshots[ i ];
- if ( !currentImage.equals( image, true ) ) {
- image.index = i;
- return image;
- }
- }
- }
- }
-
- return null;
- },
-
- /**
- * Check the current redo state.
- *
- * @returns {Boolean} Whether the document has previous state to retrieve.
- */
- redoable: function() {
- return this.enabled && this.hasRedo;
- },
-
- /**
- * Check the current undo state.
- *
- * @returns {Boolean} Whether the document has future state to restore.
- */
- undoable: function() {
- return this.enabled && this.hasUndo;
- },
-
- /**
- * Perform undo on current index.
- */
- undo: function() {
- if ( this.undoable() ) {
- this.save( true );
-
- var image = this.getNextImage( true );
- if ( image )
- return this.restoreImage( image ), true;
- }
-
- return false;
- },
-
- /**
- * Perform redo on current index.
- */
- redo: function() {
- if ( this.redoable() ) {
- // Try to save. If no changes have been made, the redo stack
- // will not change, so it will still be redoable.
- this.save( true );
-
- // If instead we had changes, we can't redo anymore.
- if ( this.redoable() ) {
- var image = this.getNextImage( false );
- if ( image )
- return this.restoreImage( image ), true;
- }
- }
-
- return false;
- },
-
- /**
- * Update the last snapshot of the undo stack with the current editor content.
- */
- update: function() {
- // Do not change snapshots stack is locked.
- if ( !this.locked )
- this.snapshots.splice( this.index, 1, ( this.currentImage = new Image( this.editor ) ) );
- },
-
- /**
- * Lock the snapshot stack to prevent any save/update operations, and additionally
- * update the tip snapshot with the DOM changes during the locked period when necessary,
- * after the {@link #unlock} method is called.
- *
- * It's mainly used for ensure any DOM operations that shouldn't be recorded (e.g. auto paragraphing).
- *
- * **Note:** For every `lock` call you must call {@link #unlock} once to unlock the Undo Manager.
- *
- * @since 4.0
- */
- lock: function() {
- if ( !this.locked ) {
- var imageBefore = new Image( this.editor );
-
- // If current editor content matches the tip of snapshot stack,
- // the stack tip must be updated by unlock, to include any changes made
- // during this period.
- var matchedTip = this.currentImage && this.currentImage.equals( imageBefore, true );
-
- this.locked = { update: matchedTip ? imageBefore : null, level: 1 };
- }
- // Increase the level of lock.
- else
- this.locked.level++;
- },
-
- /**
- * Unlock the snapshot stack and check to amend the last snapshot.
- *
- * See {@link #lock} for more details.
- *
- * @since 4.0
- */
- unlock: function() {
- if ( this.locked ) {
- // Decrease level of lock and check if equals 0, what means that undoM is completely unlocked.
- if ( !--this.locked.level ) {
- var updateImage = this.locked.update;
-
- this.locked = null;
-
- if ( updateImage && !updateImage.equals( new Image( this.editor ), true ) )
- this.update();
- }
- }
- }
- };
-})();
-
-/**
- * The number of undo steps to be saved. The higher this setting value the more
- * memory is used for it.
- *
- * config.undoStackSize = 50;
- *
- * @cfg {Number} [undoStackSize=20]
- * @member CKEDITOR.config
- */
-
-/**
- * Fired when the editor is about to save an undo snapshot. This event can be
- * fired by plugins and customizations to make the editor saving undo snapshots.
- *
- * @event saveSnapshot
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- */
-
-/**
- * Fired before an undo image is to be taken. An undo image represents the
- * editor state at some point. It's saved into an undo store, so the editor is
- * able to recover the editor state on undo and redo operations.
- *
- * @since 3.5.3
- * @event beforeUndoImage
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- * @see CKEDITOR.editor#afterUndoImage
- */
-
-/**
- * Fired after an undo image is taken. An undo image represents the
- * editor state at some point. It's saved into an undo store, so the editor is
- * able to recover the editor state on undo and redo operations.
- *
- * @since 3.5.3
- * @event afterUndoImage
- * @member CKEDITOR.editor
- * @param {CKEDITOR.editor} editor This editor instance.
- * @see CKEDITOR.editor#beforeUndoImage
- */
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