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<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8" />
    <title>Video.js Sandbox</title>
    <link href="../dist/video-js.css" rel="stylesheet" type="text/css" />
    <script src="../dist/video.js"></script>
    <style>
      article {
        max-width: 800px;
        margin: 0 auto;
      }
      .vjs-transient-button.unmute-button span::before {
        content: "\f104";
        font-family: "VideoJS";
        vertical-align: middle;
        padding-right: 0.3em;
      }
    </style>
  </head>
  <body>
    <article>
      <h1>Transient button demo</h1>
      <video-js
        id="vid1"
        class="vjs-fluid"
        controls
        muted
        preload="auto"
        poster="https://vjs.zencdn.net/v/oceans.png"
      >
        <source src="https://vjs.zencdn.net/v/oceans.mp4" type="video/mp4" />
        <source src="https://vjs.zencdn.net/v/oceans.webm" type="video/webm" />
        <source src="https://vjs.zencdn.net/v/oceans.ogv" type="video/ogg" />
        <track
          kind="captions"
          src="../docs/examples/shared/example-captions.vtt"
          srclang="en"
          label="English"
        />
      </video-js>
    </article>
    <p>An unmute transient button will show after playback starts if muted.</p>
    <p>
      Transient buttons to skip into / credits / recap display at times defined
      in a metadata track.
    </p>
    <script>
      const player = videojs("#vid1");

      player.ready(function () {
        // Adds an unmute button that umutes and goes away when clicked
        player.one("playing", function () {
          if (this.muted()) {
            const unmuteButton = player.addChild(
              "TransientButton",
              {
                controlText: "Unmute",
                position: ["top", "left"],
                className: "unmute-button",
                clickHandler: function () {
                  this.player().muted(false);
                  this.dispose();
                },
              },
              player.children().indexOf(player.getChild("ControlBar"))
            );
            unmuteButton.show();
          }
        });

        // A track that defines skippable parts
        const track = player.addRemoteTextTrack({
          src:
            "data:text/vtt;base64," +
            btoa(`WEBVTT

      00:01.000 --> 00:10.000
      Recap

      00:15.000 --> 00:20.000
      Intro

      00:40.000 --> 00:47.000
      Credits

      `),
          kind: "metadata",
          label: "skip_sections",
        }).track;

        let skipButtons = [];

        track.addEventListener("cuechange", function () {
          const cue = track.activeCues[0];
          if (cue) {
            const skipButton = player.addChild(
              "TransientButton",
              {
                controlText: `Skip ${cue.text}`,
                position: ["bottom", "right"],
                clickHandler: () => {
                  player.currentTime(cue.endTime);
                },
                takeFocus: true,
              },
              player.children().indexOf(player.getChild("ControlBar"))
            );
            skipButtons.push(skipButton);
            skipButton.show();
          } else {
            while (skipButtons.length > 0) {
              skipButtons.shift().dispose();
            }
          }
        });
        track.mode = "hidden";
      });
    </script>
  </body>
</html>